Local company thrives on challenges
When Andy O'Neil, president and founder of Bluepoint Games, first moved to Austin from England in 1999, he thought he would only be stateside for a few years before heading home.
"I came over to interview at Acclaim [Entertainment, a video game developer and publisher], and thought Austin would be a cool place to live."
A year later, O'Neil began work for Retro Studios, where he stayed for five years before branching out and forming Bluepoint Games with Marco Thrush in 2006 at 5000 Plaza on the Lake, Ste. 120, Austin.
"We didn't really know what we were doing, but eventually we met up with Sony at E3 (The Electronic Entertainment Expo, a trade show for the computer and video game industry) and sold 'Blast Factor' (the first game developed by Bluepoint Games and one of the first downloadable titles for Sony's PlayStation 3 console)."
















